Wednesday, July 20, 2016

D12 Awesome Adventurers

Yo, I'm back with the rest of my list. I think next time I'm gonna do d8 princesses, because who doesn't need someone to save, or someone to save them? Fall in love perhaps? Hold for ransom? You get the idea. Anyways, as promised, here's d12 cool ass adventurers. Some of these keep it cool while some are way out of left field. I think it's fun.

1. Dryad Sister - Blosson, Beatrice, and Becker, forest dryad, brick dryad, fire dryad. They work together as much as they can and abhor violence. They share a telepathic bond and love stealing little trinkets. They secretly all want revenge on their mother for both abandoning them and sleeping with whichever fire giant made a fire dryad daughter (that shit burns). She is the only woman they would ever kill, but none of them will admit it to each other.

2. Doom Sawyer - The Hound Dog Knight. He's loyal to Master and doesn't believe in gold, only lovins. Pays people in bones and wears full plate armor into combat. At night, around the campfire, he howls a song of his people to the sky.

3. Heavy Arms - A warforged knight of the Uneding Wing. His mustache is steel and magnificent. His crossbow machine gun stays fixed on his target at all times. Accompanying him is a female, halfing, mechanic who stays hidden at all times, sniper crossbow at the ready, waiting for a sneak attack (as a fifth level rogue). She disguses him as a rusty bot in order to get free lodging from sappy bar maids, and while they they rob the place blind. They want to pull the sceme on a King.

4. Adeyn Y Corph - Fabulous adventurer and urban legend. His arrival is foretold by a Roc circling the town. When he rides in, flowers bloom out of season and snow falls no matter the temperature. Wherever he goes, he's there to kill someone or something. He believes he's an avatar for a god of death. Which god? Who knows.

5. Morgan Le Fay - Evil sorceress, raised by fairies and taught the way of wild magic. Her right hand, which she keeps locked in a cage, functions as a rod of wonder (roll on the table of random magical effects from Courtney Campbell). She knows she's dangerous and often holds wagons, buildings, towns hostage for a ransom, threatening to unlock the cage. Her friend is a fairy named Avalon who gives victims amnesia, sometimes to the point of them forgetting their own name.

6. Andvari - A hill giant with a helm of invisibility and a ring of control earth elemental (otherwise completely naked). Around his waist are four chains to hold his dwarven slaves. He's traveling to sell them to a lich, if only he could find a lich... He'll join up with adventurers who know of said lich, o r can convince him that they do.

7. Pertificus - Gnomish wizard who lost the genetic lottery. Birthed by humans he was ridiculed all his life, even more so when he got the huge bifocals. Studying wizardry was his only escape. Now, as an adult gnome, he has accomplished something he never believed he would: magically obliterating the possibility of him every dying. With that discovery behind him, he's hiring adventurers to gather supplies to try and cast permanency on a time stop spell.

8. Alderly Edge - Equal parts Oprah and Steve Irwin, Alderly is n older elf with a pet wyrmling dragon (roll a d10 to determine color). Dragons have an affinity for him and seek him out when they are dying. He likes to hire out adventurers to find resting places for ancient dragons, giving an old dragon the last good fight it'll ever have, and hunting down that pesky red dragon who bullied that other dragon into giving up its lunch money, I mean hoard.

9. Mud God - Level 3 fighter, can only be killed the way a god can (lava death, tossed into space, pandora's box, etc.) and has the Midas touch, if everything Midas touched turned to soft, wet, mud instead of gold. He keeps getting letters from a king who wants to use him as a exotic execution for his unfaithful and unlawful Queen. But he can't open the letters because they turn to mud.

10. Telex - A golem experiment gone wrong. Telex is made entirely of candy and cookies. He looks normal, but after he takes damage in combat he will eat a part of his shoulder and regain all his health. He'd never let anyone else take a bite. He functions as an assassin and typically is on a mission to assassinate someone, like a King or a General. His greatest enemy are the birds that try to peck at his body.

11. Dream Queen - A female dream merchant from the shores of your last nightmare. She's real now, if you can believe it, and she's selling your memories to the highest bidder. Actually, she's practically giving them out to anyone, including your hated rival. She's very (insert your personality) and only wants (insert your goals). So if you can give that to her, maybe she'll (insert your retirement plan) and leave you alone.

12. Red - Red is a pilot. What does he fly? An old WWI biplane fueled off of magic. His turrets are wands that fire magic missiles. 50% chance his ship is partially destroyed and he needs help collecting materials. 40% chance that you find the ship and not Red because he's off doing something. 5% chance that you see the plane fly over and a 5% chance that the plane flies over and circles back because Red was sent to kill you.

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